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 (3.0 / 5.0)
The invention of writing was one of the most important technological, cultural, and sociological breakthroughs in human history. With the printed book, information and ideas could disseminate more widely and effectively than ever before—and in some cases, affect and redirect the sway of history. Today, nearly one million books are published each year. But is the era of the book as we know it—a codex of bound pages—coming to an end? And if it is, should we celebrate its demise and the creation of a democratic digital future, or mourn an irreplaceable loss? The digital age is revolutionizing the information landscape. Already, more books have been scanned and digitized than were housed in the great library in Alexandria, making available millions of texts for a curious reader at the click of a button, and electronic book sales are growing exponentially. Will this revolution in the delivery of information and entertainment make for more transparent and far-reaching dissemination or create a monopolistic stranglehold? <br><br> In The Case for Books, Robert Darnton, an intellectual pioneer in the field of the history of the book and director of Harvard University's Library, offers an in-depth examination of the book from its earliest beginnings to its shifting role today in popular culture, commerce, and the academy. As an author, editorial advisor, and publishing entrepreneur, Darnton is a unique authority on the life and role of the book in society. This book is a wise work of scholarship—one that requires readers to carefully consider how the digital revolution will broadly affect the marketplace of ideas.
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| $13.99 |
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 (4.5 / 5.0)
Michael Freeman, the author of more than 20 books on various aspects of photography, now helps digital photographers see (and understand) the light! Because good lighting is key to a picture’s success, it’s a topic of interest to anyone who picks up a digital camera…and Freeman’s comprehensive manual gives readers an essential toolbox of techniques and creative ideas. Find out how to create and manipulate lighting scenarios for professional-looking photos. Examine the many varieties of natural light, from blazing sunlight to gentle twilight, as well as incandescent and fluorescent lights. Make the most of your camera’s flash and lighting equipment, including diffusers, shades, and reflectors. From shooting techniques to imaging tricks, this provides photographers with a solid groundwork for producing top-quality pictures. DIV>div>div>div>
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| $16.22 |
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 (4.5 / 5.0)
<b>Awarded 2008 "Best Information Science Book" by the American Society for Information Science and Technology (ASIS&T).
Scholars in all fields now have access to an unprecedented wealth of online information, tools, and services. The Internet lies at the core of an information infrastructure for distributed, data-intensive, and collaborative research. Although much attention has been paid to the new technologies making this possible, from digitized books to sensor networks, it is the underlying social and policy changes that will have the most lasting effect on the scholarly enterprise. In <i>Scholarship in the Digital Age, Christine Borgman explores the technical, social, legal, and economic aspects of the kind of infrastructure that we should be building for scholarly research in the twenty-first century. <br /> Borgman describes the roles that information technology plays at every stage in the life cycle of a research project and contrasts these new capabilities with the relatively stable system of scholarly communication, which remains based on publishing in journals, books, and conference proceedings. No framework for the impending "data deluge" exists comparable to that for publishing. Analyzing scholarly practices in the sciences, social sciences, and humanities, Borgman compares each discipline's approach to infrastructure issues. In the process, she challenges the many stakeholders in the scholarly infrastructure—scholars, publishers, libraries, funding agencies, and others—to look beyond their own domains to address the interaction of technical, legal, economic, social, political, and disciplinary concerns. Scholarship in the Digital Agei> will provoke a stimulating conversation among all who depend on a rich and robust scholarly environment.
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| $20.00 |
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 (4.0 / 5.0)
How to Build a Digital Libraryi> is the only book that offers all the knowledge and tools needed to construct and maintain a digital library, regardless of the size or purpose. It is the perfectly self-contained resource for individuals, agencies, and institutions wishing to put this powerful tool to work in their burgeoning information treasuries. The Second Edition reflects new developments in the field as well as in the Greenstone Digital Library open source software. In Part I, the authors have added an entire new chapter on user groups, user support, collaborative browsing, user contributions, and so on. There is also new material on content-based queries, map-based queries, cross-media queries. There is an increased emphasis placed on multimedia by adding a "digitizing" section to each major media type. A new chapter has also been added on "internationalization," which will address Unicode standards, multi-language interfaces and collections, and issues with non-European languages (Chinese, Hindi, etc.). Part II, the software tools section, has been completely rewritten to reflect the new developments in Greenstone Digital Library Software, an internationally popular open source software tool with a comprehensive graphical facility for creating and maintaining digital libraries. As with the First Edition, a web site, implemented as a digital library, will accompany the book and provide access to color versions of all figures, two online appendices, a full-text sentence-level index, and an automatically generated glossary of acronyms and their definitions. In addition, demonstration digital library collections will be included to demonstrate particular points in the book. to access the online content please visit, http://www.greenstone.org/howto
- Sketches the history of libraries-both traditional and digital-and their impact on present practices and future directions
- Offers in-depth coverage of today's practical standards used to represent and store information digitally in all settings
- Uses Greenstone, freely accessible open-source software-available with interfaces in major languages (including Spanish, Chinese, and Arabic)li><br><li>Written for both technical and non-technical audiences - covers the entire spectrum of media, including text, images, audio and videoli><br><li>Web-enhanced with software documentation, color illustrations, full-text index, source code, and more
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| $67.65 |
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 (5.0 / 5.0)
Electronic games have established a huge international market, significantly outselling non-digital games; people spend more money on <i>The Sims than on "Monopoly" or even on "Magic: the Gathering." Yet it is widely believed that the market for electronic literature—predicted by some to be the future of the written word—languishes. Even bestselling author Stephen King achieved disappointing results with his online publication of "Riding the Bullet" and "The Plant."
Isn't it possible, though, that many hugely successful computer games—those that depend on or at least utilize storytelling conventions of narrative, character, and theme—can be seen as examples of electronic literature? And isn't it likely that the truly significant new forms of electronic literature will prove to be (like games) so deeply interactive and procedural that it would be impossible to present them as paper-like "e-books"? The editors of First Person have gathered a remarkably diverse group of new media theorists and practitioners to consider the relationship between "story" and "game," as well as the new kinds of artistic creation (literary, performative, playful) that have become possible in the digital environment. <br /> This landmark collection is organized as a series of discussions among creators and theorists; each section includes three presentations, with each presentation followed by two responses. Topics considered range from "Cyberdrama" to "Ludology" (the study of games), to "The Pixel/The Line" to "Beyond Chat." The conversational structure inspired contributors to revise, update, and expand their presentations as they prepared them for the book, and the panel discussions have overflowed into a <i>First Person web site (created in conjunction with the online journal <i>Electronic Book Reviewi>).
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| $14.47 |
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 (5.0 / 5.0)
Ted Striphas argues that, although the production and propagation of books have undoubtedly entered a new phase, printed works are still very much a part of our everyday lives. With examples from trade journals, news media, films, advertisements, and a host of other commercial and scholarly materials, Striphas tells a story of modern publishing that proves, even in a rapidly digitizing world, books are anything but dead. From the rise of retail superstores to Oprah's phenomenal reach, Striphas tracks the methods through which the book industry has adapted (or has failed to adapt) to rapid changes in twentieth-century print culture. Barnes & Noble, Borders, and Amazon.com have established new routes of traffic in and around books, and pop sensations like Harry Potter and the Oprah Book Club have inspired the kind of brand loyalty that could only make advertisers swoon. At the same time, advances in digital technology have presented the book industry with extraordinary threats and unique opportunities. P><P>Striphas's provocative analysis offers a counternarrative to those who either triumphantly declare the end of printed books or deeply mourn their passing. With wit and brilliant insight, he isolates the invisible processes through which books have come to mediate our social interactions and influence our habits of consumption, integrating themselves into our routines and intellects like never before.
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| $19.90 |
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 (4.0 / 5.0)
For many librarians, the meaning of the word -reference- is changing so rapidly that it is unsettling. Joe Janes, founder of the Internet Public Library, provides this perfect mix of provocative arguments and useful, hands-on advice. He addresses important questions including: what is the optimal mix of desk/phone/email/chat? What kind of resource for what kind of user? What software for what purpose ? What values to hold on to and what habits to break? Loaded with salient considerations, pointers, and encouragement, this book will have at the library world talking on a subject we urgently need to address.
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| $23.99 |
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The contributors to this volume view digital libraries (DLs) from a social as well as technological perspective. They see DLs as sociotechnical systems, networks of technology, information artifacts, and people and practices interacting with the larger world of work and society. As Bruce Schatz observes in his foreword, for a digital library to be useful, the users, the documents, and the information system must be in harmony. The contributors begin by asking how we evaluate DLs -- how we can understand them in order to build better DLs -- but they move beyond these basic concerns to explore how DLs make a difference in people's lives and their social worlds, and what studying DLs might tell us about information, knowledge, and social and cognitive processes. The chapters, using both empirical and analytical methods, examine the social impact of DLs and also the web of social and material relations in which DLs are embedded; these far-ranging social worlds include such disparate groups as community activists, environmental researchers, middle-school children, and computer system designers. Topics considered include documents and society; the real boundaries of a "library without walls"; the ecologies of digital libraries; usability and evaluation; information and institutional change; transparency as a product of the convergence of social practices and information artifacts; and collaborative knowledge construction in digital libraries.
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| $31.51 |
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 (4.0 / 5.0)
This fully revised and updated second edition of Understanding Digital Libraries focuses on the challenges faced by both librarians and computer scientists in a field that has been dramatically altered by the growth of the Web.
At every turn, the goal is practical: to show you how things you might need to do are already being done, or how they can be done. The first part of the book is devoted to technology and examines issues such as varying media requirements, indexing and classification, networks and distribution, and presentation. The second part of the book is concerned with the human contexts in which digital libraries function. Here you'll find specific and useful information on usability, preservation, scientific applications, and thorny legal and economic questions.
. Useful for digital library projects in all kinds of settings, including commercial and community ventures, museums, research institutions, and schools.<br>. Covers the entire spectrum of media, including text, all kinds of images, audio, and video. . Provides practical advice on achieving the best of what is possible while avoiding common pitfalls.<br>. Filled with case studies and references to valuable outside resources.
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| $41.57 |
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 (4.0 / 5.0)
The emergence of the Internet and the wide availability of affordable computing equipment have created tremendous interest in digital libraries and electronic publishing. This book is the first to provide an integrated overview of the field, including a historical perspective, the state of the art, and current research. The term "digital libraries" covers the creation and distribution of all types of information over networks, ranging from converted historical materials to kinds of information that have no analogues in the physical world. In some ways digital libraries and traditional libraries are very different, yet in other ways they are remarkably similar. People still create information that has to be organized, stored, and distributed, and they still need to find and use information that others have created. An underlying theme of this book is that no aspect of digital libraries can be understood in isolation or without attention to the needs of the people who create and use information. Although the book covers a wide range of technical, economic, social, and organizational topics, the focus is on the actual working components of a digital library.
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| $5.98 |